deltafox wrote:Hi guys, new here (been a lurker for a while )
Basically my question is, will amp sims ever sound as good as the real thing?
bill0287 wrote:One thing to keep in mind is that most sim chains are designed to simulate the recorded guitar sound - not the sound that pumps out of a 4x12 speaker cabinet. The only way to really compare the two would be to take the preamp output of the simulator to a real poweramp, driving a real set of speakers. For me at least, there is no desktop substitute for four 12 inch speakers pushing air around a room.
If your goal is to compare the recorded results between the two, then that is another story and you would have to have the exact same analog chain to make that comparison.
Honch wrote:The dream is when an AMP SIM company (or reviews of it) will state: If only a REAL AMP sounded as good as this!
And even, when such a statement will come from their competitors.
Distorque wrote:Most medium guitar tube amplifiers will use 100-500W. Most dishwashers use over 1000W. Power consumption is not the biggest environmental issue.
Distorque wrote:More likely would be the stopping of tube manufacture.
Honch wrote:Regarding amp sims and especially convolution, and speaker IIRs:
The important thing to know about convolution is that it is a 'linear process', in simple terms this means that if you put a sine wave in, you will get a sine wave out (...). By comparison, a real system (like a loudspeaker in a box), almost certainly will produce a different result with low or high input signal level, it may well clip and warp the signal in a 'non-linear' way.
From the above, you can then see that linear convolution is not going to capture any of the dynamics or overdrive characteristics of a guitar amp. A software amp that employs linear convolution needs to use other methods to deliver the non-linear characteristics of the amp.
Honch wrote:Distorque wrote:Most medium guitar tube amplifiers will use 100-500W. Most dishwashers use over
Yes, that's what I was talking about. For whatever reason. How should we then know how an amp sounds like, or which sound to replicate faithfully?
Zanman777 wrote:They can give tube sounds, and EVERY other sound (real or from an imaginary world), while tube sounds can only give their own sound but can't give software sims' sound/control degree
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