Current State of Amp Sims

General Discussion about Guitar Amp modelers

Re: Current State of Amp Sims

Postby Honch » Thu Dec 22, 2011 9:40 am

WTF, I wish everyone a Merry X-mas anyway.
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Re: Current State of Amp Sims

Postby PVDHP » Thu Dec 22, 2011 1:54 pm

Zanman777 wrote:AK-47? I didn't get it. :scratch:

Weapon, which you name as AK-47 don't exist. His correct name is simply AK (Avtomat Kalashnikova). All western guns (don't all, but much) created with a view of ideal conditions of warfare, so it suited only for city (desirable without wind).
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Re: Current State of Amp Sims

Postby Zanman777 » Thu Dec 22, 2011 2:54 pm

From http://ikmultimedia.com/fender/testimonials/NewsDisplay.php?Id=3128 - IK Multimedia exclusive interview with Fender:
(...)
9. What inspired you to work with IK Multimedia in modeling your amplifiers?

"One, to showcase classic Fender amp tones, functionality, and imagery to a new audience and a new generation that's not afraid of technology. We can offer them "our side of the story." Two, it's one of the ways for us to stay in step with new technology as it evolves."

10. What role do you see amp modeling like AmpliTube for a guitar player who is crafting his sound?

"AmpliTube is a great way for guitarists to experiment with a lot of different tones, quickly and conveniently. If you are writing songs at night, and you are in a hotel or have other people in your house, there's nothing better. And it may inspire you to try amps and effects that you may have overlooked. This can enhance the creative process."

11. Fender has had great success with the Cyber-Twin® amplifier. Do you think digital modeling is the future of guitar tone?

"Clearly, modeling is a big part of the future of amplification. We didn't exactly call the Cyber-Twin a "modeling" amp because there were too many analog tone-shaping components involved. However, our new Mustang amps use very up-to-date modeling technology, and they are blowing people away. We will continue to make tube amps as long as players continue to want them, but trust me, there isn't a lot of anti-modeling sentiment here at Fender."

Released in May 2011


From http://www.ikmultimedia.com/atbook/testimonials/NewsDisplay.php?Id=3349 - IK Multimedia exclusive interview with Orange:
(...)
7) We were excited to hear OPC and AmpliTube being used to break the Guinness World Record. Tell us a bit more.

"We announced the new Orange OPC at the 2011 CES show in Vegas followed by the NAMM show in LA. We figured having Brazilian virtuoso guitarist Tiago Della Vega break his own Guinness World Record for the world's fastest guitar player would prove that on the Orange OPC [running AmpliTube 3] latency just isn't an issue anymore. He did just that!"

10) Orange are known as innovators, is this what inspired you to work with IK Multimedia in modelling your amplifiers?

Cliff: "There are a lot of software companies unofficially modelling the sound of our amps, but it made sense, if you want to accurately model the Orange sound, to work with a company who had the technical expertise to be able to do it properly. We work closely with the IK engineers and programmers to ensure the quality and accuracy of the sound. There is a lot of software out there that purports to give the Orange sound but it isn't actually approved by us. With IK we can sit down together and nail the real Orange sound.

We find that a lot of people who use the Orange amps in AmpliTube then decide they like that sound and buy the real thing. And also it's good working with IK – we feel as if we are all part of one team, which we think is very important"

11) What is it that you particularly like about the Orange emulations in AmpliTube Custom Shop?

"IK's DSM modeling (Dynamic Saturation Modeling) makes it feel like you are playing through a real amp, you get that 'kick back' when you play which makes it more than just a computer simulation, it has the dynamic feel of a real guitar amp. Another thing we like is that apart from the playability is that on the screen, all the models actually look like Orange amps, so you get the exact same look and feel as the real thing."

(...)
2011-10-27


From http://www.ikmultimedia.com/MainPhp.htm ... hp&Id=3296 - IK Multimedia interview with Skunk Anansie's Ace:
Skunk Anansie's Ace Discovers AmpliTube 3 Custom Shop!
"AmpliTube 3 is the most authentic sounding and flexible guitar recording software I have come across"



Ace is the guitarist and founder member of huge UK rock act, the recently reunited and multi–platinum selling Skunk Anansie. They are currently touring worldwide and their massive new album 'Wonderlustre' is storming the charts throughout Europe.

Ace is a long-term, enthusiastic IK and AmpliTube user and you can hear the sound of AmpliTube in basically all of his productions.

He recently spoke to us about the new AmpliTube 3 Custom Shop:

"On checking out the new AmpliTube 3 Custom Shop, I discovered some great new sounds!"

We asked Ace what his favourites amps are:

"My favourite amps for realistic classic emulations are the Orange amps.
The response and tone of them is authentic and highly workable in recordings in my now digital based home studio."


What do think about the Custom Shop concept?

"The Custom shop is just a fantastic piece of software and it is exciting to choose and download new amps and pedals - like a virtual trip to the guitar shop, but a lot more value for money and very affordable to pick up different items. I find it quite exciting to shop in there and then get to try them out."

Any particular favourite stomp pedals?

"My favourite new pedal additions are the T-Rex range that do sound like real pedals and have the same response with the amps."

So, what is your overall opinion?

"Overall, AmpliTube 3 is the most authentic sounding and flexible guitar recording software I have come across. I'm very pleased with it!"

(...)
2011-09-22


From http://www.ikmultimedia.com/MainPhp.html?NewsDisplay.php&Id=3248 - IK Multimedia interview with Seymour Duncan:
9. What inspired you to work with IK Multimedia in modeling your equipment?

"Initially, that came from Evan Skopp, who's my Vice President of Business Development. He met Gary Kerzner at a NAMM show and the two of them started talking about working models of our stompboxes into AmpliTube. We realized that by taking versions of our pedals into the digital world, we could continue to help guitarists in ways we previously couldn't. It's all about allowing guitarists to find their tone. And for the ones who work digitally, IK Multimedia allows us to reach them and we're really happy with the way our pedals are represented in AmpliTube. You guys really captured their essence. Congratulations!"

10. What role do you see amp and effects modeling like AmpliTube for a guitar player who is crafting his sound?

"It's another tool in the toolbox. All of us are creating tools for musicians to express their creativity. My products are tools. So are the guitars and amps and strings and cables and whatnot. Having digital amps and effects easily accessible in a digital recording environment is a great tool for guitarists.

Digital Modeling is already pretty great and it's only going to get better and better. I remember the first synthesizers and the first acoustic piano modules. They were pretty cheesy. But nowadays, you can hear a piano patch on a track and not be able to tell if it's acoustic or modeled. Guitar is right behind."







From http://www.native-instruments.com/community/tech-talk/kirk-hammett-metallica/ - Native Instruments interview with Kirk Hammett:
(...)
Did you find Guitar Rig to be inspirational in any way?

Oh, absolutely. What's so great about Guitar Rig is that when you have an idea and you want to throw it down you can cycle through all the different settings and tones and just get a real feel for what sound matches the particular type of music you need. If you're looking for a specific vibe you can just go through all the tones that actually work best without having to replay it a million times while dialing in every amp setting.

So you would record your stuff dry and then later on re-amp your tones and effects to experiment?

Yeah, exactly. And that’s just for the raw riff. I mean, that’s not even going into all the great things you can do with all the effects patches, like adding them into the loop, bringing them in and out and just tweaking whatever it is you want. It works so quickly. I remember spending hours and hours just going through my pedals getting everything in line and almost inevitably having to change the battery because it was weak and it would affect the sound, or finding out after 15 minutes of doing that that somehow the pedal was broken. A lot of time is saved by using Guitar Rig. I also love the fact that you can just tweak for hours and hours. When it comes to amps, effects, changing mic positions, adding air... I love all that stuff!

It sounds like you're getting deep into it!

It's funny because there will be periods where we play live, rehearse live and record everything live, and then there will be periods where we won’t be doing anything and I'll be down in my basement thinking "sooner or later I have to get to that part and just refine it". I'll put the part up on Pro Tools and then get Guitar Rig up and work with it for a short intense period of time and then go back to the live recording in the studio or rehearsals and say "hey guys, I got this idea and I developed it in Guitar Rig". A lot of times I'll use it to compose bits and pieces of music on the road and for me that’s when Guitar Rig really shines.



From http://www.native-instruments.com/#/products/producer/guitar-rig-5-pro/?page=2510:
Geezer Butler - Black Sabbath: "I find Guitar Rig an essential part of writing, home recording and studio recording. I can access almost limitless amplifiers, speaker systems, mic settings and effects, all on my computer in a concise, easy to use format."
Anthony Drennan - The Corrs: "At last, getting any sound, anywhere, anytime has become a reality - and not just for guitarists."
Neil Hogan - Cranberries: "I have been using Guitar Rig in the studio and on tour for the past few years, it has become a major part of my set up for writing & producing. It's selection of mics and cabinets are impossible to beat."
Skip Dorsey - Justin Timberlake Band: "Guitar Rig has allowed me to take my recordings to the next level. This program is so deep, so comprehensive that I think for the first time I'll be able to really capture what I'm hearing in my mind. Thanks Native Instruments!"


From http://www.wavesgtr.com/html/artist_prs.html - Paul Reed Smith on Waves GTR:
Wow…They sound the same, in some ways better, than the amp because there’s no noise, which is really cool…


From http://www.fractalaudio.com/artists.php - artists on Fractal Audio Axe FX II:
Steve Vai
Solo & Collaborative Artist

The flexibility of the Axe-Fx is supreme. I did extensive tone testing with it and found it to be flawless. It's all I need now. It makes me feel like every day is Christmas. It's exceptional and I'm grateful.

John Petrucci
Dream Theater

The Ultra completely and forever changed the way I look at guitar processing. The Axe-Fx II takes everything I love about the Ultra to the next level. All of the FX sound richer and the new interface makes it even easier to use. My rig has a new openness and clarity and sounds so much better as a result.

Deftones
Stephen Carpenter & Sergio Vega

We recently purchased Axe-Fx units and as you know, it is a transcendental experience... especially for those who love developing tones with movement and textures to use for composition as we do. We feel as though we found a life partner in this system!
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Re: Current State of Amp Sims

Postby Zanman777 » Thu Dec 22, 2011 3:01 pm

Just wanted to provide the flip side of the coin. ;)
@Honch - read the bold underlined segments. They provide opinions about how real software amplifiers feel.

About the software coming before the hardware, it's obvious we were talking about software amplification coming before tube-driven hardware-exclusive amplification. Only you didn't get it, on your argument warfare victory lust.
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Re: Current State of Amp Sims

Postby Honch » Thu Dec 22, 2011 3:34 pm

Yeah, one of the bold underlinge segments reads (the rest is marketing, they pay up front, artists to use and speak favorably of their amps, do you really think I am that dumb?):

But nowadays, you can hear a piano patch on a track and not be able to tell if it's acoustic or modeled. Guitar is right behind."

Mind you what it said: Guitar is right behind. Not in front. Nuff said. Always a back seat. But some day it will sure do the trick for sure.

And no, we did talk about hardware amps coming before software amps or not. Regardless of what type of amp.
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Re: Current State of Amp Sims

Postby Zanman777 » Thu Dec 22, 2011 4:13 pm

Not surprised by your pathetic reply. You've gotta do better than that.

It only surprises me you agreed that an acoustic and a modeled piano track are impossible to distinguish in the first place. Guitar software amps are good enough for 'em all, just not you. Yeah yeah yeah... You go ahead and be a hipster, see if I care... :roll:
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Re: Current State of Amp Sims

Postby maxthedog » Thu Dec 22, 2011 9:29 pm

Honch wrote:To Deltafox only, or anyone else whom it might concern, here's what you should concentrate on, regarding the current state of amp sims, it's from authorative sources of manufacturers, of which I haven't yet seen anybody around here to reply to:


First, be aware that an "Appeal to Authority" to make whatever point you're attempting to make is a logical fallacy.

Honch wrote:Mike Scuffham, Scuffham Amps (formerly chief designer Marshall) S-Gear developer:

"The important thing to know about convolution is that it is a 'linear process', in simple terms this means that if you put a sine wave in, you will get a sine wave out - just the amplitude (level) of the output will change according to the characteristics of the filter (i.e. the impulse response). Furthermore, whatever amplitude the input signal is, the resulting change in the output signal will always be linear relative to the input signal. In other words, it won't amplify the input signal more at high input levels or low input levels, the effect will always be a linear one. Also, it won't clip, bend or warp the signal. By comparison, a real system (like a loudspeaker in a box), almost certainly will produce a different result with low or high input signal level, it may well clip and warp the signal in a 'non-linear' way.

From the above, you can then see that linear convolution is not going to capture any of the dynamics or overdrive characteristics of a guitar amp. A software amp that employs linear convolution needs to use other methods to deliver the non-linear characteristics of the amp."




What is the point of the above assertion? Software emulations of amplifiers and cabinets obviously employ more mathematical tools than linear convolution. We can go into detail about what those things are, but there have been other threads about this, specifically.

Honch wrote:And the second one from Kemper amps profiling FAQ:

"Initially, we focussed our attention on existing and well-documented techniques, most of which fall under the heading “Dynamic Convolution”. Even though these approaches seemed very promising at first glance, and certainly useful for recreating simple, soft distortion circuits, they were by no means adequate for complex guitar amplifiers with heavy distortion. Reality has shown that no other company has managed to create a profiling amp by these methods so far.

Other well-known modeling methods, such as a distortion devices framed by a pre- and post-equalizer, have been used in modeling amps of the first generation. They deliver reasonable results, but the sound still lacks complexity, depth and feel; furthermore, these methods don’t qualify for an automated profiling procedure."




This is more argument from authority and subjective opinion about qualitative values: "complexity, "depth", and "feel", especially so.

Do you feel that your audience should I be especially impressed by the unqualified statement that "Reality has shown that no other company has managed to create a profiling amp by these methods so far", or is that just marketing hype?

-------------
Honch wrote:Still, no one has explained to me what should happen with the signal after a CPU software has taken care of it, although they gave it their best shot.


You need to be clear about why you feel this is so important.

Honch wrote:<rant omitted for brevity's sake>

Deltafox, YMMV.


Again, yes - but so what? If you want to argue that amplifiers and speakers are part of an irreducible whole, you could've stated your premise in a single sentence. Is that your position or not? If so, so what? What does it have to do with others questions about quality? You need to explain why you think so or treat them as separate issues.

Willfully interpreting other people's *simple, illustrative suggestions* with which to begin a discussion about perception and *quality* as literal absurdities isn't very useful, and if anything suggests that you've missed the point. If you get the point but have a better means of expressing it, then please do so. Saying that you're not talking about "quality" but then arguing against the validity of a person's thought experiment that is meant to provide perspective in the discussion of quality is flat out absurd.

I hope this helps.
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Re: Current State of Amp Sims

Postby Zanman777 » Thu Dec 22, 2011 9:54 pm

Maxthedog, nice post. I could bet you belong to a philosoply line of work. Or at least you're passionate about philosophy. Am I right? Falacies, logical deductions, assertions and all... :) But nice line of thought ;)

I find it rather amusing that Honch reduces the pro's positive opinions about software amps as payed-under-the-counter statements, but is capable of bringing up that the guitar icons use tube amps... Lol that could be no marketing hype at all... :lol:
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Re: Current State of Amp Sims

Postby Honch » Fri Dec 23, 2011 9:11 am

Honch wrote:Still, no one has explained to me what should happen with the signal after a CPU software has taken care of it, although they gave it their best shot.

maxthedog wrote:You need to be clear about why you feel this is so important.


Well I just do. If someone puts out a statement "if amp sims would've come out before real hardware amps" I feel important, to put out a caveat emptor to others reading this, that such statements (regardless by whom, from famous world class artists, authoratives, to internet basement trolls) should be taken into account, in the background, when reading future and other statements or reviews on - not only - amp sims, modellers, but anything and everything else. To warn people that they MAY acknowledge this or that statement with a grain of salt, due to what has been written before. So do people with my posts too, and I expect nothing else from them.

I am not alone on my stance of which had to came first (software amps or hardware) , it's not about amp sims or not, anymore, or which sounds better. Don't change it as an afterthought, and say that it only contained guitar tube amps. It's just about that philosophical, logical, thing. And if it's allowed to be hypthetical about that one, why don't we go full cirlce, and take it out, and then some? What if apes came after humans? We could go on and on. And in my first posts about this, I was very aware that it could turn into a rhethorical circle, and a tedious catch 22, which came first, chicken or the egg. So let's ask this one then, because that's all I think the thread are turning into:

Q: Which came first, chicken or the egg? What if the other came before the other one?
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Re: Current State of Amp Sims

Postby rimisrandma » Wed Dec 28, 2011 10:41 pm

I didn't read this topic, but I will put up an opinion. First, I believe this thread should be deleted because it is placing a burden on this forum and there is too much emphasis on something that you either use or don't. If you want to eat chocolate, fine, but it is not a diet food and to compare it to alternatives gets a bit insane.

That said, I believe modeling is at a disadvantage because it deals with the past, trying to emulate equipment that has been done before and had some degree of success. I think if modeling could get by this concept it would turn a lot of guitar and bass equipment into a vintage method of producing music very quickly. Instead of trying to get those sounds from yesterday/year/that specific artist etc, why not create more of a guitar digital synth in either a piece of software or a hardware piece of gear. Scream and yell all you want, but I don't think there is an all out piece of gear that specifically does this..... although there are many products that will do this to some degree, not totally is what I am getting at.

Furthermore, I think there is a lot of products that are extremely good and will get the job done. A couple of things blur the image of what is out there. For one, there is a lot of "kids" or amateurs out there that can barely play guitar let alone set-up a good patch or even set-up one that will sound good in a mix. Second, there is a lot of comments posted by people who do not have money to purchase a lot of what they are placing reviews/comments about OR just took a 15 minute music store test-drive with and ran home to their 400 dollar laptop, which they can afford, and threw up a crappy bit of info about. Other times, you have tech type people who listen to a piece of equipment with specs differently than art-type people play and listen, but really never post because they really don't get into this internet posting type stuff. Lastly, there is more of a forum crowd using/posting/trying, which posting on the internet is more of their passion than playing/recording and getting real use out of the modeling technology that is available.

I will close with saying that a lot of the software and hardware modelers out there that are priced from 3 to 7 hundred dollars are extremely useful. You can scream and yell about this all day, but to buy an amp, pedal, guitar..you are talking at least a thousand dollars; to do it right, I would guess 10 thousand dollars. For a kid starting out, you could pick up a decent starter guitar, maybe a used pod xt and a decent set of headphones, like MDR-7506's, and spend more time learning and playing, even without pissing people off volume-wise for 600 dollars or so. Need to get loud to impress college buddies??--> Buy a used roland JC ss combo or any ss combo set with neutral controls on the clean channel. With the ss combo you could still be around a thousand dollars, but have A PILE of sounds to play with.
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Re: Current State of Amp Sims

Postby Ken McLaren » Thu Jan 05, 2012 8:24 am

rimisrandma wrote:I didn't read this topic, but I will put up an opinion. First, I believe this thread should be deleted because it is placing a burden on this forum and there is too much emphasis on something that you either use or don't. If you want to eat chocolate, fine, but it is not a diet food and to compare it to alternatives gets a bit insane.

That said, I believe modeling is at a disadvantage because it deals with the past, trying to emulate equipment that has been done before and had some degree of success. I think if modeling could get by this concept it would turn a lot of guitar and bass equipment into a vintage method of producing music very quickly. Instead of trying to get those sounds from yesterday/year/that specific artist etc, why not create more of a guitar digital synth in either a piece of software or a hardware piece of gear. Scream and yell all you want, but I don't think there is an all out piece of gear that specifically does this..... although there are many products that will do this to some degree, not totally is what I am getting at.

Furthermore, I think there is a lot of products that are extremely good and will get the job done. A couple of things blur the image of what is out there. For one, there is a lot of "kids" or amateurs out there that can barely play guitar let alone set-up a good patch or even set-up one that will sound good in a mix. Second, there is a lot of comments posted by people who do not have money to purchase a lot of what they are placing reviews/comments about OR just took a 15 minute music store test-drive with and ran home to their 400 dollar laptop, which they can afford, and threw up a crappy bit of info about. Other times, you have tech type people who listen to a piece of equipment with specs differently than art-type people play and listen, but really never post because they really don't get into this internet posting type stuff. Lastly, there is more of a forum crowd using/posting/trying, which posting on the internet is more of their passion than playing/recording and getting real use out of the modeling technology that is available.

I will close with saying that a lot of the software and hardware modelers out there that are priced from 3 to 7 hundred dollars are extremely useful. You can scream and yell about this all day, but to buy an amp, pedal, guitar..you are talking at least a thousand dollars; to do it right, I would guess 10 thousand dollars. For a kid starting out, you could pick up a decent starter guitar, maybe a used pod xt and a decent set of headphones, like MDR-7506's, and spend more time learning and playing, even without pissing people off volume-wise for 600 dollars or so. Need to get loud to impress college buddies??--> Buy a used roland JC ss combo or any ss combo set with neutral controls on the clean channel. With the ss combo you could still be around a thousand dollars, but have A PILE of sounds to play with.


You just won yourself a free copy of Head Case. Check your PM..
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Re: Current State of Amp Sims

Postby SpaceGoat » Fri Jan 20, 2012 1:18 am

A tool is only good as the hands that are using it.

A guy I know who is nice enough and thinks he can play guitar but really can't(he got confused when my guitar wasn't in drop tuning and this guy is in a metal band) came around and I gave him a go of my guitar which I was playing on when he arrived.

With the exact same guitar > Interface> Plugin (exact same patch) > Speakers(exact same volume) .... in other words 100% exactly the same... it all of a sudden sounded like it was plugged into a cheap 10w practice amp with all the EQ wrong(well either way it just sounded wrong... including the overal actual tone of the guitar).

Amp sims are a fantastic tool... I'm even considering using them live as I am not a tube purest in the slightest...

Admittedly one day I will get an ENGL fireball or Powerball because I really like the amps but in Australia in order to get the analog rig I one day want I will be spending over $7000 once you include road cases, effects, etc maybe even more.



I don't know but its almost like guys who have spent alot of cash on a dual rectifier rig just get mad that you can get a good sound recording using VST plugins and sound engineers get mad that they charge a fortune for bad demos. I know around these parts I can get a better sound using Sonar X1 even though the song is barely mixed and not mastered than some of the finished products bands pay local guys to record their demo's and EP's.
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Re: Current State of Amp Sims

Postby Ken McLaren » Fri Jan 20, 2012 3:54 am

Totally true spacegoat, I agree with everything but I am a tube purist. I still like digital amps though.(for what they are, not for what they claim to be)
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Re: Current State of Amp Sims

Postby SpaceGoat » Fri Jan 20, 2012 6:16 am

Alot of people just don't seem to understand that the sound you get from a sim will never be the same as the sound you get from your tube amp and 4x12 cab turned to 11.

But the sound of a decent amp sim with a decent cab emulator will get close to the tube amp sound recorded at 11 without shaking your entire house and having the cops called to your front door due to noise complaints.

I think alot of the misconception is people don't know what they are for... For example... a digital preamp into a tube poweramp into a 4x12 sounds really good if the chain is done right and 99% people wouldn't be able to tell... and its the 99% you want buying your music anyway because they just like what they hear... Part of me wishes I could go back to listening to albums oblivious to knowledge of how to play the guitar, write songs, record, etc at times so I could listenn to them how I did as a teenager who didn't know a bar cord from a pinch harmonic... but that would mean I'd have to forget my favourite hobby.
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Re: Current State of Amp Sims

Postby Zanman777 » Fri Jan 20, 2012 3:08 pm

Sorry for the offtopic:

Ken, did you just hand over a free Head Case copy to someone because you liked his post? That's a somewhat wierd policy... to say the least. :roll: Unless that notification is out of context, in which case I apologise. I'm just curious. :P

By the way, I've been hearing Head Case is "just coming out" for quite a while, and even heard about some demo, but can't find the demo anywhere. What's this all about? :D

Ontopic:

SpaceGoat - yeah, you're 100% right. Amp sims have always shun on their convenience (the cops and house-shaking you mentioned...), and after their huge development over the last couple of years they became the tool that got the job perfectly done (at least for the 99% that matters, anyway).

Cheers
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Re: Current State of Amp Sims

Postby Ken McLaren » Fri Jan 20, 2012 3:32 pm

Zanman777 wrote:Sorry for the offtopic:

Ken, did you just hand over a free Head Case copy to someone because you liked his post? That's a somewhat wierd policy... to say the least. :roll: Unless that notification is out of context, in which case I apologise. I'm just curious. :P

By the way, I've been hearing Head Case is "just coming out" for quite a while, and even heard about some demo, but can't find the demo anywhere. What's this all about? :D

Ontopic:

SpaceGoat - yeah, you're 100% right. Amp sims have always shun on their convenience (the cops and house-shaking you mentioned...), and after their huge development over the last couple of years they became the tool that got the job perfectly done (at least for the 99% that matters, anyway).

Cheers


Zanman.. You sound like a guy I know named Dylan... ? I sort of lost touch with him as he's in school in California now. But I'll be seeing him soon...:)

Anyways, its not just the post I liked, its a couple things, First and foremost I wanted to see what your reaction would be Zanman777...Thank you for your opinion, and I'll make sure I check with you next time before I give away something OK?
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Re: Current State of Amp Sims

Postby Zanman777 » Fri Jan 20, 2012 8:12 pm

With all due respect, Ken... Who the hell do you think you are?

You don't see IK Multimedia, Fender, Marshall, VOX, Peavey coming to forums, quoting user A or B and signing below with a "Congratulations, you just won a Fender Twin Reverb/JMarshall JCM 'cause I like what you posted". It's not serious, man, and it doesn't show a serious attitude from the company who does it. It's like you favour clients who think like you: the rest of them have to pay. But hell, you can give away what you want, you can throw your furniture into the sea, see if I care... It's your problem, it's your image as a person and as a company... That's the way I see it. Ah, well... I guess I took you for a professional software company.

And no, I'm no Dylan. If you assumed I was someone you knew to take the liberty of cockily mocking my post, you have now been clarified.

Sorry for not sugarcoating it. But since you decided politeness is unrequired...

Next time take a deep breath, and then type something constructive like answering the important question from a (now probably lost) potential client - the Head Case release plans. But hey, never mind, don't bother for me.
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Re: Current State of Amp Sims

Postby atalwar » Fri Jan 20, 2012 10:35 pm

sorry to intervene,
but zanman777, likewise who the hell do you think you are to be so damned concerned over who the whatever hell anyone thinks they are?
Your curiosity is your problem man! , deal with it or get it dealt with, no good if it spreads.

what/why/when/how/who you take for professional is none of anyone's concern , however I do respect your right to free speech but i don't see you listed here as an authority/bureau on business policies/practices.
Not doing something just for the sake of not looking professional does not make one professional!! does it?

The physical world we live in , I hope you don't involve yourself in conversations you overhear between others, Kudos!! if you do, and i apologize, for it's none of my concern.

...more often than not people end up getting judged based on the judgments they pass, and then it carries on...

:shock: i get curious too... what hell's gotta do with the current state of amp sims?

You don't see IK Multimedia, Fender, Marshall, VOX, Peavey coming to forums, quoting user A or B and signing below with a "Congratulations, you just won a Fender Twin Reverb/JMarshall JCM 'cause I like what you posted"

and just how do you know that it has never happened or never gonna happen. (in this universe or the parallel one) :lol:

btw if any of amp companies like my post,
I want a mesa triple rectifier or engl powerball or an Orange..., but it's ok, i can make do with bugera too if that's all you can manage :roll:
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Re: Current State of Amp Sims

Postby Ken McLaren » Sat Jan 21, 2012 12:29 am

Not Playing other than to say, just because you change your forum name, does not make you someone different. So please, just go on your merry way and find another company/person to attack for a change. Maybe this time however, you can find someone or a company that does not contribute to this community instead of attacking people here who do contribute, like me.

Thats all I'm going to say.
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Re: Current State of Amp Sims

Postby Zanman777 » Sat Jan 21, 2012 1:42 pm

And off goes another free copy of Head Case for your bodyguard over there, Ken. Oh wait... You don't like him as much as the other guy?

That's right, atalwar, keep kissing his a$$ until he gives you a free copy.

I don't have to be an authority to find it insulting as a customer to be discriminated according to my opinions. You please Ken? You get a free copy. Everyone else? Pay for it. If this doesn't bug you at all, atalwar, I just feel sorry for you.

From the moment you decide to charge for your services/products, Ken, a righteous attitude is expected from you. Because from the moment people pay for it, they deserve to demand certain things (equal customer treatment is a basic one). If you can't handle that, don't charge for it. Period.

I do have the right of free speech, atalwar, so excuse me, but... f*** off.

If you guys are used to the Facebook era where people only express their POSITIVE opinions and "like"'s, it's your problem.

And Ken, for the last freaking time, I am not someone you know. There may be someone who has a past of attacking you, but that's not me. If you read this thread carefully, you'll find me bringing up your name (AcmeBarGig) as a good example of nice amp modelers. And I do think you contribute a lot to this forum, you're present on other ones too. That's a plus for AcmeBarGig - getting involved with the community. I think I already said that too. Now... If I compliment you (and everybody else) when I think it's appropriate and deserved, I also criticize you and everybody else when it's pertinent. Sorry, man, that's just the way it goes. If you can't handle it, you've got some ego problems to handle. Maybe you're too accostumed to compliments all the time (you don't even seem to care much for them either anymore).
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Re: Current State of Amp Sims

Postby atalwar » Sat Jan 21, 2012 3:19 pm

>>>>

...more often than not people end up getting judged based on the judgments they pass, and then it carries on...


>>>> :lol:
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Re: Current State of Amp Sims

Postby Ken McLaren » Sat Jan 21, 2012 3:45 pm

atalwar... You just won a free copy of head case...
Check your pm..haha
:)
Anyways on a serious note, and to lighten this up a little, Zanman, its very simple, treat me the same way you want to be treated and we'll get along just fine. I will treat you with respect as well. Frankly I don't back down and I don't put up with crap from anyone. I have never been that way and I'll be damned if I'm going to start just because I am working at ABG.

I wanted to give that copy away because he seemed to be forward thinking. In truth it was a selfish move, its guys like that that we want building heads to give to HC users(who don't want to build). Forward thinkers who rely on their ear more than they rely on names...Guys who believe if it sounds good it is good. Thats what I got from his post and there is thousands and thousands of people who are just like that. People who will take a head and after a few hours of playing with it in head case builder have turned it into something brand new and refreshing. So, in the end it was a corporate move driven by a mandate, not a personal one. If you know us as well as you seem to, then you know what our mandate is..

I hope that explains things and we can put this to rest...
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Re: Current State of Amp Sims

Postby Zanman777 » Sat Jan 21, 2012 5:13 pm

Fine.
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Re: Current State of Amp Sims

Postby SpaceGoat » Mon Jan 23, 2012 4:35 am

Where's my free copy?

8)
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Re: Current State of Amp Sims

Postby Ken McLaren » Mon Jan 23, 2012 1:09 pm

I got a beta for you... Same one that I gave earlier...
Zanman777 is that ok.. ?
haha Just jokin...:)
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